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Architecture in Visual Motion

Bachelor Architecture Thesis Project

In Collaboration with - Way Consultent

This project aimed to research the understanding of Visual Motion and its relation to architecture. Considering the most creative category of people and making a space for them to think and work in their way. The place would be recognized as a gaming and animation hub, where people can be trained and they can work to develop games and animation in a better way, contributing a bit towards the betterment of society. The design will also include the new generation’s pop cultural trend which is attracting many people towards this field. The design will include a production house where creators will design games and will be tested by the people. The animation and gaming hub is just going to be like a commercial office. But when we incorporate Visual motion in a public space, the ambiance and experience of the space changes completely giving a very exhilarating experience of the space. 

Gaming & Animation Hub Site plan and Concept Design

Site View
Concept Drawing
View 8.jpg
Entry Elevation
Section through looped Stairs
Section through Studios
Rear Elevation
Glimpse of the External Facade treatment

RENDERED 3D VISUALIZATION 

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