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Architecture in Visual Motion
Bachelor Architecture Thesis Project
In Collaboration with - Way Consultent
This project aimed to research the understanding of Visual Motion and its relation to architecture. Considering the most creative category of people and making a space for them to think and work in their way. The place would be recognized as a gaming and animation hub, where people can be trained and they can work to develop games and animation in a better way, contributing a bit towards the betterment of society. The design will also include the new generation’s pop cultural trend which is attracting many people towards this field. The design will include a production house where creators will design games and will be tested by the people. The animation and gaming hub is just going to be like a commercial office. But when we incorporate Visual motion in a public space, the ambiance and experience of the space changes completely giving a very exhilarating experience of the space.


Gaming & Animation Hub Site plan and Concept Design










Entry Elevation

Section through looped Stairs



Rear Elevation
Glimpse of the External Facade treatment

RENDERED 3D VISUALIZATION















